I've just tried to make a fecebook login for my website and trying to test the following in local..which is located localhost inside a project folder name 'facebooklogin'
<html>
<head></head>
<body>
<div id="fb-root"></div>
<script>
window.fbAsyncInit = function() {
FB.init({
appId : 'xxxxxxxxxxxxxxxx',
status : true, // check login status
cookie : true, // enable cookies to allow the server to access the session
xfbml : true // parse XFBML
});
FB.Event.subscribe('auth.authResponseChange', function(response) {
console.log(response);
if (response.status === 'connected') {
testAPI();
} else if (response.status === 'not_authorized') {
FB.login();
} else {
FB.login();
}
});
};
// Load the SDK asynchronously
(function(d){
var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0];
if (d.getElementById(id)) {return;}
js = d.createElement('script'); js.id = id; js.async = true;
js.src = "//connect.facebook.net/en_US/all.js";
ref.parentNode.insertBefore(js, ref);
}(document));
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Good to see you, ' + response.name + '.');
});
}
</script>
<fb:login-button show-faces="true" width="200" max-rows="1"></fb:login-button>
</body>
</html>
but it shows the error in console.. what is proper way of redemption from this issues in local machine...?
And what will be the App Domain if I wanna test it in local..? I tried with 'localhost' or 127.0.0.1 but it shows alert like this
It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains.