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Is there a clean way to query Android audio fx for supported parameters (i.e. number of bands in equalizer, or if virtualizer supports strength) before creating audio fx object and attaching it to audio session? Currently to get that I just play something silently, query all fx and stop, but this seems clumsy to me. Any other ideas? I suspect I can get these with each class settings but I am not sure how to use them...

ssuukk
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