I would like to use html2canvas but it is not clear enough how to use it in the documentation. What libraries I should include ? and then is this peace of code just what I need ? What about the proxy ? and How I could save the screen shot after it's taken ?
$('body').html2canvas();
var queue = html2canvas.Parse();
var canvas = html2canvas.Renderer(queue,{elements:{length:1}});
var img = canvas.toDataURL()
window.open(img);