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Android Export

XXHDPI - 100% baseLine
XHDPI - ?
HDPI - ?
MDPI - ?
LDPI - ?

Plz say anyonce of these sizes

Iamat8
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harisri
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  • Possible duplicate of [What is the best way to create drawables for different dpi](http://stackoverflow.com/questions/8934399/what-is-the-best-way-to-create-drawables-for-different-dpi) – scana Oct 09 '15 at 07:18
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    http://developer.android.com/guide/practices/screens_support.html#DesigningResources – Phantômaxx Oct 09 '15 at 07:18
  • if taking baseline MDPI when exporting xxhdpi it is blured i want scaling it down or start with a XXHDPI – harisri Oct 09 '15 at 07:21

1 Answers1

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I'm not sure, but don't you need the resolutions of the images?

If so, may I link you to Android Developer support?

You can get a lot of information here: A set of six generalized densities:

  • ldpi (low) ~120dpi
  • mdpi (medium) ~160dpi
  • hdpi (high) ~240dpi
  • xhdpi (extra-high) ~320dpi
  • xxhdpi (extra-extra-high) ~480dpi
  • xxxhdpi (extra-extra-extra-high) ~640dpi

To create alternative bitmap drawables for different densities, you should follow the 3:4:6:8:12:16 scaling ratio between the six generalized densities. For example, if you have a bitmap drawable that's 48x48 pixels for medium-density screens, all the different sizes should be:

  • 36x36 (0.75x) for low-density
  • 48x48 (1.0x baseline) for medium-density
  • 72x72 (1.5x) for high-density
  • 96x96 (2.0x) for extra-high-density
  • 180x180 (3.0x) for extra-extra-high-density
  • 192x192 (4.0x) for extra-extra-extra-high-density (launcher icon only; see note above)

Image example:

Image example for mdpi baseline

Now, lets post this, and calculate the rest!

Edit:

I made a simple calculation with Excel

Calculated percentages

Rami
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Geert Berkers
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