I have a view that contains a counter.
I have implemented two different gesture recognizers,
a UISwipeGesture to increase the count by one,
and a UIPanGesture in order to increase the count by multiple numbers every
time the user swipes up.
Both gestures work, but my problem is they don't work at the same time.
I want them to work alternatively, for example if I do small swipes the
counter should increase by one, and if I keep dragging upwards the counter
should increase by multiple numbers.
Here's part of my code:
```
override func viewDidLoad() {
super.viewDidLoad()
setupSwipeGestures()
setupPanGestures()
}
private func setupSwipeGestures() {
let swipeUp = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
let swipeDown = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
swipeUp.direction = .Up
swipeDown.direction = .Down
circleView.addGestureRecognizer(swipeUp)
circleView.addGestureRecognizer(swipeDown)
}
private func setupPanGestures() {
let panGesture = UIPanGestureRecognizer(target: self, action: Selector("handleThePan:"))
circleView.addGestureRecognizer(panGesture)
}
extension UIPanGestureRecognizer {
func isDown(circleView: UIView) -> Bool {
let velocity : CGPoint = velocityInView(circleView)
if velocity.y < 0 {
print("ex Gesture went up")
return false
} else {
print("ex Gesture went down")
return true
}
}
}
```
P.S: The methods "handleSwipe" and "handlePan" contain the logic of the counter.