I created a sprite, and it is working, but when I'm trying to create few instances, on different locations but I maybe don't know how. if I do:
o = copy.copy(object)
all the created instances gets the same attributes.
if I do:
o = copy.deepcopy(object)
I get an error:
screen.blit(o.image,o.rect)
pygame.error: display Surface quit
and if i create a new object it takes a lot of time and the game freezes for few seconds
what is the way to do that?