I am trying to create a tool with clang and was wondering if it is possible to inject a include file from memory to the CompilerInstance
preprocessor.
My goal is to add a #include <my_globals.hpp>
to my files and dynamically include this file with the appropriate content.
So I have a ASTFrontendAction
like this:
class MyFrontendAction : public ASTFrontendAction
{
virtual bool BeginInvocation(CompilerInstance &ci) override{
auto buffer = llvm::MemoryBuffer::getMemBufferCopy(...);
ci.createFileManager();
ci.createSourceManager(ci.getFileManager());
ci.createPreprocessor(clang::TU_Complete);
auto& pp = ci.getPreprocessor();
auto& preprocessorOpts = pp.getPreprocessorOpts();
preprocessorOpts.clearRemappedFiles();
preprocessorOpts.addRemappedFile("my_globals.hpp", buffer.release());
// this seams not to work
auto& hsi = pp.getHeaderSearchInfo();
auto& headerSearchOptions = hsi.getHeaderSearchOpts();
headerSearchOptions.Verbose = true; // this option is used during job
}
std::unique_ptr<ASTConsumer> CreateASTConsumer(CompilerInstance& ci, StringRef file) override{/* do my parsing */}
};
The parsing works as long as I do not include my header file. If i do I will get a my_globals.hpp file not found
.
So the addRemappedFile
does not make this file visible to the preprocessor. I could add some search path but how can I indicate that this file has no path?
Can anyone give me hint how I can solve this.