I'm trying to use three.js plane to get the distance from a point to a plane.
I have three points a,b,c, that I calculate the normal like so:
const v = a.clone().sub(c);
const u = b.clone().sub(c);
const normal = u.cross(v);
Then
const plane = new THREE.Plane(normal, (?))
What are you supposed to give in the second argument?
From the docs:
the negative distance from the origin to the plane along the normal vector. Default is 0.
What does that mean?
If I place there the distance of one of the points a,b,c to (0,0,0) (positive and negative distance), like const dist = a.distanceTo(new THREE.Vector3(0,0,0))
, then if I do:
plane.distanceToPoint(a);
I'm getting a huge number and not zero, the same happens if I leave that argument empty.
So how can I place that plane at its correct place so that the distance to points on that plane will be zero as it should?