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  • I am implementing a Xamarin Forms solution which has the Shared logic as a .NET Standard project => A.
  • I have some separate logic in another .NET Standard => B which is referenced by project A and project B has couple of C++ dlls as dependencies.
  • The solution builds fine and when I run inside the android simulator, it crashes while executing logic in Project B, getting Dllnotfoundexception for one of the C++ libraries.
  • I have all the dlls inside the bin folder.
  • So what is the right way to compile these dlls into the Android apk and iOS ipa to avoid this types of exceptions.
  • Taking into consideration, I can't build them natively for Android or iOS.
Bassam Gamal
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  • Please refer to : https://stackoverflow.com/questions/18334547/how-to-use-the-same-c-code-for-android-and-ios – York Shen Dec 08 '17 at 08:40
  • As I mentioned, this isn't possible. Dlls are huge and I don't have their code so it means I can't rebuild them for specific environments or write a wrapper for other environments.. – Bassam Gamal Dec 08 '17 at 12:02

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I got the right DLLs from the 3rd party and everything worked fine.

Bassam Gamal
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