What does it mean when Valgrind reports o bytes lost, like here:
==27752== 0 bytes in 1 blocks are definitely lost in loss record 2 of 1,532
I suspect it is just an artifact from creative use of malloc
, but it is good to be sure (-;
EDIT: Of course the real question is whether it can be ignored or it is an effective leak that should be fixed by freeing those buffers.