I have an image with transparency which I need to place on the AppWidget. The transparent areas look fine on Motorola Droid, but on some other devices (e.g. HTC Hero) I got a lot of ugly noise. The manual says:
"In some cases, devices have low pixel depths that can cause visual banding and dithering issues. To solve this, application developers should pass assets through a "proxy" drawable defined as XML:. This technique references the original artwork, in this case "background.9.png", and instructs the device to dither it as needed."
Looks like it may be the solution. Unfortunately I need to prepare the widget image dynamically (combining a set of other images together, depending on the data received) and can not create a XML bitmap referencing a static resource.
Is there any way around this?
P.S. I've found out that even when I use a "proxy" XML bitmap with dithering enabled I still get a noise in the transparent areas :(
/Thanks