I have been analyzing packets sent out from my IP to a game server.
The connection to the server was getting reset for some reason and after packet capture, I could see that there are TCP RST packets sent at the time of the disconnection.
I have tried to use advance firewall to specifically only restrict the TCP RST packets to the game server to see if that will prevent this disconnection. However I am unable to specify the flag level details in the rules.
How can I accomplish this configuration?
Is there any third party firewall that can do this?
Thank you