I need to check if my player is on the left side or the right side of my enemy sprite so that I can move the enemy toward the player in that direction.
How do you check what side a sprite is on relative to another sprite?
I am using Kaboom.js, Javascript, on Replit.com
export default function run(speed = 250) {
return {
id: "run",
require: [ "pos", "area", ],
add() {
if ( player is on left of enemy ) {
this.move(LEFT, speed)
} else if ( player is on right of enemy ) {
this.move(RIGHT, speed)
}
},
}
}