so I'm trying to take the number specified in "howManyGroupsOfEnemies" and create THAT many public arrays of game objects. How would I go about doing that?
public int howManyGroupsOfEnemies;
so I'm trying to take the number specified in "howManyGroupsOfEnemies" and create THAT many public arrays of game objects. How would I go about doing that?
public int howManyGroupsOfEnemies;